When it comes to creating fantastic cities, you don’t need an eldritch tome crackling with power; you only need GURPS Thaumatology: Urban Magics. Building. Board Games · Home · Recent Additions · Welcome · Wiki. Subdomains. All · Abstract Games · Customizable Games · Children’s Games · Family Games · Party. We’ve limited ourselves to GURPS Magic, but those who have. Grimoire should feel free Thaumatology skill and all spells include +3 for Magery. . Advantages: We offer a choice: Patron, Status and Wealth for successful urban alchemists.

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Is magic a secret? Chapter 6, five pages long is about interesting types of NPCs.

This chapter is more like how the existing elements of magic are supported by casting inside a city. Chapter 2, nine pages long, is about building magic characters in such a setting. Understand the curriculum and the specific steps in mastering lessons. The final chapter, six pages long, is guidance for putting together adventures and campaigns.

GURPS Thaumatology: Urban Magics

To die with debt? What systems of magic would be fitting for a street gang? I bought this on an impulse a few weeks ago, and I was really surprised at how enjoyable it was and how many good ideas it gave me, and how much mechanical benefit it had.


The chapter ends with a section on Spirit Transactions. Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS — as well as many of our other game lines. The chapter includes some interesting thoughtful lists of spells that professionals in certain lines might find useful.

So it has some suggested mechanics for what to do when building with girders of essential steel, or forging with essential fire.

It provides two maps of the town and its environs: Get insight into the new variant magic system introduced in this tnaumatology What series would they go in if not Thaumatology? Just ignoring the mechanics for the moment, thinking about magicians fulfilling such “mundane” jobs gets the creativity engine firing on grps cylinders.

Let’s GURPS: Review: Thaumatology – Urban Magics

I do appreciate the book recommendations at the very end though. Shipping will resume January 2nd, This chapter is dedicated thaumatplogy building magic characters that suit an urban environment. So many people that you have new mechanical concerns like concerting and managing mana contributions for world-shaping spells.


Maybe I need to adjust my expectations up? Thaumatology – Urban Magics.

Sean Punch

Privacy Policy Contact Us. Thaumatoloby is it an overtly obvious cornerstone of civilization? Newer Post Older Post Home. In fantasy tales, cities can be safe havens, goals of quests, or places to visit along the way.

GURPS Thaumatology

It has several occupational templates in the range of 75 to points, with several lens options each. What’s the purpose of a city when magic users are common? Friday, September 16, Review: Discover the town where this magical institution of learning is located, including the vagaries of local politics, life for ordinary citizens, and the methods for dealing with civil disorder.

Eight thematic campaign ideas that keep the action city-centric. Worminghallyou can learn the secrets of the universe in the morning and take a tavern trip with friends in the evening. Urban Magics has what you need! Patrol the gritty streets as enchanted investigators, enroll in a magical burps, or scheme in mystic mansions. A golden chapter from start to end.